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VGPolyglot said:
Zkuq said:

Uh, what do 'unified checkpoints' mean? Don't all the games already have identical checkpoint systems?

What's wrong with them? I always thought they were fine in all Crash games, with the possible exception of the first game not having analog support (I think).

Maybe they're referring to the save system? Because the first game had a really bullshit way of doing them. Also, the first Crash game didn't allow crouching, so sliding and belly flopping also didn't work, maybe that's what they're referring to?

I kind of think it's not about the save system, because there's a separate mention for automatic/manual saving. As for the latter remark, you could be right. I don't think adding those features is necessary, or even necessarily beneficial to the game, but that's certainly a possibility.