bigtakilla said:
*edit* Weren't there Sega CD games that had cg cutscenes (Lunar and Vay to name 2), and heck, couldn't it be argued that Star Fox had CG cutscenes on Super Nintendo? |
Nope, those were FMVs. Which consisted of on the off occasion, studio animation or pixel animation. Starfox simply had hardware that rendered untextured 3D polygons without lighting. FFVII used technology that was cutting edge at the time, Pixar was the only ones who outdid them at that time. It rendred thousands of polygons, with models that were textured, rigged and fully animated with particle effects, etc. Neither of the games you've listed use the tech that FFVII utilized.







