By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
Miyamotoo said:

No, actually we're talking about downsampling, in this particular case downsampling from 1080p to 720p touch screen. Pictures you showed doesn't have anything we staffs we talking about here.


You must be confused. I have been talking about upscaling a 720P game to 1080P this entire time.
Remember how I wanted a 1080P screen in the Switch? Even if games aren't being rendered at that resolution? That's called upscaling. Not Downsampling.

Miyamotoo said:

Every TV has upscaler, but that's not native upscaler, while for Switch you have games running at native 720p in portable mode and on TV at native 1080p.

If you think a TV's upscaler has the same capabilities as the Scaler built into the Switch, then you are kidding yourself.

The Switch is going to be upscaling a ton of games whilst docked to 1080P, if you think every Switch game is going to be 1080P whilst docked, then again, you are kidding yourself.

I want the same on the Portable screen.

Miyamotoo said:

If relly doesn't use extra power of Pro, why those features are not available on basic PS4 but just on Pro model!?

Good question. Probably because the HDMI 1.4 port is limited to 30hz at 4k on the regular Playstation 4. Overwatch is a 60fps game.

Or Blizzard opted not to backport it and downscale the UI even though both versions of the game are 1080P... On the Pro, the game is upscaled.


Miyamotoo said:

Bottom of line, Switch in portable mode is meant to be 720p handheld, that's why it has 720p screen thats why there is no any need for 1080p screen and thats why Switch does not have 1080p screen, it doesnt need it, very simple.


Correct. The Switch is a 720P handheld. Mostly because Nintendo decided to cheap out.

720P is unacceptable in 2017. It's very simple.

What good would get running 720p game on 1080p screen!? Nothing, it's basically same like running 720p game on 720p screen.

Lol, Switch does not have "built in" upscaler that makes native 720p games runing at native 1080p, but games will built in way that will use extra power of Switch that became available in docked mode for higher resolution in TV mode. Games are built in way that will run at 720p in handheld mode and at higher resolution in docked mode, something similar like PS4 Pro is doing compared to basic PS4.

You cant get 1080p games on Switch in portable mode because hardware would need to run at much higher clock at 1080p resolution, that basically means much worse battery life than it actually is. You do realise there is reason why Switch GPU clocks are 40% lower than those in docked mode!?

That doesn't have anything with "Nintendo decided to cheap out", it has with making best solution for product like Swith where you need to pay atention at battery life also. Actually easiest way would be for Nintendo if they made Switch in way that games runs at exactly same way at 1080p at portable mode and docked mode at same clocks, but reality is that battery in that case most likely would be around 1 hour.

Of Course that 720p screen is very acceptable for dedicated gaming device in 2017, and impressions of people who actually tried Switch proves that, like I wrote, all people saying that picture on Switch screen is great, very sharp and bright. For record Switch screen has similar pixel density like iPad Pro.