XBL isn't worth the $50/yr unless that's your only option for gaming online. With enough friends on the service, sure it's not a bad way to keep in touch, but what friends you happen to have on the service really has nothing to do with the service itself.
I could send MS $50/month and it still wouldn't make the service any better, although at that price, I'd expect glitch free service, which is something XBL has had trouble delivering during high traffic load periods. Memories run short if you can't recall that.
Cost of the media has had no bearing on the cost of games. Even for the 360, if a game is published on 4 DVDs, it's still going to cost the same as single disc game, but I don't see the point in comparing bad to average games published on BR-D with better than average games on 360 DVD. I'm pretty sure no one's under the delusion that publishing a game on BR-D somehow magically makes the encoded data on it "better."
Anyway, this added cost argument could just as easily go: why did I have to pay for DVD playback on my 360 when I already have half a dozen DVD players? Why not just publish games on multiple CDs?
Because it's mass market technology, that's why.
And eventually the same will apply to BR-D and there will be no "premium" in paying for that added functionality.







