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tak13 said:

3DS sales anemic perfomance when it was priced at 250$ is the proof.

You and others use this argument too much without taking into account the rest of the problems 3DS had.

For one, how good was the software lineup for 3DS when it was $250? Terrible, Nintendogs at launch & Ocarina of Time 3 months later were the only noteworthy titles in the first 6 months.

On the other hand, Switch will have Zelda, Mario Kart, ARMS & Splatoon spread out in roughly the same time frame. 3rd party support also appears to be better than 3DS in its first 6 months as well.

Secondly, 3DS had really poor marketing initially to the point where many people thought it was just a DS revision with 3D and the advertising was really bad as well.

On the other hand, Switch marketing/advertising seems to be pretty on point. There doesnt appear to be any confusion on what the device is and the advertisements do a good job of making the device appear appealing.

Thirdly, the concept of a 3D screen was never seen as anything more than a gimmick, it was a neat little feature but really brought nothing to the table.

On the other hand, the concept of a device that seamlessly acts as both a handheld and console with a unified software ecosystem is far more compelling and actually increases the functionality.

So yes, 3DS was overpriced at $250 largely because it was a poorly marketed device with a lame gimmick and poor software output. Those three things do not appear to be in place for Switch so it has a far greater chance of success at $300 than 3DS did at $250.



When the herd loses its way, the shepard must kill the bull that leads them astray.