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Goodnightmoon said:
Ljink96 said:

Possibly. Although the Switch is more powerful than the Wii U, these are games that were built for the Wii U instead of from the ground up on Switch. So the porting process had to happen which doesn't always go smooth especially for a game like Botw. Splatoon 2...I'd like to call it a sequel but we can see that it's running on a modified Wii U engine so yeah, I think it'll stay at 720p but there is a considerable amount of time before it comes to Switch so who knows. Once Nintendo shows off games made from the ground up for Switch, we'll see what they really can do. I think even Mario Odyssey started life on Wii U. Even Arms looks like it started out on Wii U. I just think we'll see more polished games in 2018. Switch launch and Zelda seemed a bit rushed, you know Aonuma wanted to set it back about 6 more months.

Arms looks like it definitely started on the Switch, both for how it looks and for the concept itself that makes no sense on WiiU.

I just think they optimize the hanheld mode first then they work on the TV mode, that's all, but we'll see when Splatoon and Mario releases.

The only explanation I have for ARMS is that it is just as rushed as Splatoon was. While I have no doubt that four or so months are enough to flesh out the game (given how smooth it is), you cannot deny that it is given an 18-month dev cycle. I just hope that they add more content to the game, 5 characters with three weapon sets each is not going to make for longetivity.



 
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