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archer9234 said:
Intrinsic said:
I agree, but my issue really rests with physical media. I think right now its being still pushed as the primary distribution model is just doing more hard for the industry than good. Everything around it right now is just really shady.

In a perfect world.... hell, in a world that makes sense.... A brand new game should cost no more than $40. With $30 going to the publisher and $10 going to the platform holder. The $20 right now on top that that right now goes to manufacturing and package costs and "paying the middle man" will just not be there.

There are benefits to buying physical, and as such those that want those benefits should have no qualms paying $60 for their games and in fairness they are paying an extra $20 just to reap those benefits.

It will be really interesting. A lot of people champion physical media, but I can't wait for the day that a new game is released on the PS/XB stores for $40 and its physical equivalent is $60 at retailers. I would be curious to see which sku of the game will sell more.

Would you sell your game for 40$. Because it would make sense. Or sell it for 60$, and get more money. Be honest.

Ofcourse i would sell it for $60. But thats not the main issue.

I don't much care if they also sell digital games for $60 just like physical games. As my following posts had stated.

My main issue is that there is a very anti consumer bias currently in favor of physical pricing in the idustry that makes very little sense.

If we are to be fair and honest, a customer that buys a game digitally is more valuable than a customer that buys physical games. Thats just a fact, because from that one customer the platform holder and publisher of the game is going to make more money. And that cutomer can never sell that game which in turn leads to games flooding the used market (that mind you the publisher or platform holder makes no money from used game sales). That customer also entrnches himself into their ecosystem as all his games only exist on their servers.

My issue is that when the price of physical games drop (something retailers have to do to get rid of stock) the price of digital games remain the same. It makes absolutely no sense that you can buy a new physical game for $24 but yet its digital price remains locked at $60. No sense at all... and that practice is ONLY in favour of brick and mortar retailers. Thats what I have a problem with.