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tabsina said:
*bleu-ocelot* said:
brute said:
*bleu-ocelot* said:
Blame Nintendo.Their whole strategy is too have a system and games that appeal to the casual gamer.

 

sure games like MP3,zelda TP,disaster day of crisis,SMG,SSBB,MKwii,SPM dont appeal to the core gamer

 

Yeah but how many "casual" games outweigh those titles?

 okay.. from the nintendo published games that have been released and not mentioned in the post above and are casual.. first .. here are the titles listed above

Twilight Princess, MP3, SMG, SSBB, MKWii, SPM
Total - 6

wii sports, wii fit, wii play, mario party 8, big brain academy: wii degree, endless ocean, wii chess, marble mania
Total - 10 Edit: 8.. sorry, got rid of two that weren't published by nintendo (mario and sonic and super swing golf)

brute left out the following in his list of core games, although some may be in the grey area, 'core games' underlined (based on opinion) - links crossbow training, mario strikers charged, donkey kong barrel blast, battalion wars, warioware, fire emblem, excite truck, pokemon battle revolution
Total - 8, underlined -  4

 So in total, there are 10 core games, 10 8 casual games and 4 grey area games.. i think thats a pretty damn good balance


That proves nothing! You're only taking Ninteno 1st party games,from which their core franchises will always be geared towards the core audience and trying to make it look good.Try taking the wii's whole libary,and do a ratio of core to casual games.