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Pemalite said:
RolStoppable said:

If you look at the images of all the controllers one after another, you'll easily notice significant differences in the Nintendo line while Sony's and Microsoft's history is pretty much the same thing every time.

Well. It is far more difficult to make radical changes to some of the best controllers of all time. They are the best for a reason.

The original NES controller was uncomfortable to use.
The Nintendo 64 controller looked like it needed 3 Hands to operate, the single analogue stick in retrospect wasn't a good idea.
The Wii's motion controllers weren't enjoyable for me.
The Wii U's gamepad was large, heavy, cumbersome and detracts from the TV.

For me the only controllers Nintendo has ever smashed out of the park was the SNES controller and the Gamecube controller.

I'll keep some reservation on the Switch untill I can hold and use one in person.

Oh snap! Sony has The Wheel. It's a great invention. There are variations on it, but the template is always there. Now, The Wheel is a premium Nintendo product. You gotta pay extra if you want industry standard. Again. l did like the N64 controller, in spite of it's limitations.  It pushed things forward for sure. Crazy that Sega shit the bed so hard 3 years later on the DC controller though. I'm shocked everybody didn't follow the 1 analog stick+VMU concept. Cough....



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."