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KrspaceT said:
Faelco said:

Yes, art isn't equal to graphics. Zelda has a beautiful art but not so good-looking graphics.

Nothing new in this, a french reporter (Nintendo fan though...) said in a quick preview after the quick reveal event that the game seemed great but that the graphics (and framerate maybe?) were "distractingly" bad.

Art vs Graphics huh? 

 

Are we talking promo-images, art-style, shaders, or something else. Where is the line between Art and Graphics?

Art and graphics are 2 totally different things...

Okami as an example still has an awesome art even today, but its graphics are really bad. 

Art-style and colors against polygons and textures, art VS computer science... It's a really common difference, what's the problem here?