KLAMarine said:
No different in any other industry where competitors are always playing catch-up with one another. This is good: Nintendo needs incentive to cut prices and put out bundles.
Mario, Zelda, Smash, Mario Kart, Pokemon, Animal Crossing, Metroid, Mario Party, Xenoblade, Splatoon. I think these have considerable appeal in the West and Arms seems to be a good start as far as new IP is concerned. And I also think the Switch's portability will lead to large Japanese adoption thus enticing Japanese development.
The Wii was and it wasn't even a handheld. The Switch is a handheld so it can at least excuse what it lacks in power for what it has in terms of portability.
My apologies.
*internal error of some sort screwed up my reply and wiped it out! urgh! anyone else? |
The difference is the Switch is less powerful than the competition, yet more expensive, so it's in the worst position possible with regards to pricing, even if it does have price cuts. Bundles are also only as good as the games.
Those titles, while popular with Nintendo fans, fail to bring in new customers as shown by the Wii U.
The Wii had the one-hit success of casual gamers, which is unlikely to be replicated. Whether people care enough about portability to buy the Switch in droves has yet to be seen. It would be odd for a company to realise a product that risks cannabilising one of their other products (3DS).
Yep - the site had a database issue that led to it being down for a little bit, something to do with the connection to the MySQL database (alarmingly informative error message, they really need to setup a "Temporary issue" page...)







