Desroko said:
Price sensitivity, and not any concern over "But it's last-gen!" is key here. Most consumers aren't fixated on next-gen. I'd expect 600K worldwide myself. And about predicting low - it's all about managing expectations. It doesn't make objective sense, but predicting 450K and making 500K is more impressive psychologically than predicting 500K and meeting your target. |
Actually, it does make sense if financial planning of an kind is involved.
If you plan to make X amount of dollars on a game, and spend accordingly on other projects -- then end up making millions less than X, that's bad. It's much less painful to come into a budget surplus down the road than a budget deficit.
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