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Darwinianevolution said:

So, let's make a bit of math. Out of the original 12 players, there are now 9. We've lost 1/4 of the players already, and so far none of the victims were mafia. If I use my previous assumption and say there are around 3-4 mafias, there are 6-5 towns left. To win, mafia just needs to survive two more rounds to win (that is, making a town lynch and then a successful kill). Fast game indeed.

Padib was Mason Recruiter, which, from what I've looked up, basically allows to create town chats with someone (at least, if we follow this http://wiki.mafiascum.net/index.php?title=Mason_Recruiter&redirect=no). How can that affect the game? Do we know if there are more (can they talk to whoever they want, or just other mason recruiters)?

Also, on a previous post I said I FoSed both Padib and Hatmoza, because both of them went to the offensive against each other too agressively too fast for my liking. Considering Padib turne out to be innocent, I use one of my votes on Hatmoza. I'll save the other two just in case something happens and I change my mind.

Vote: Hatmoza.

It's actually 2 votes so you have one left. I just reread the day opener and we actually only got two.

I have to admit. I got my first scum vibe from you. I mean I did after all keep saying I felt you were town to soften you up a bit. It's not because you voted me but you wasted a vote so prematurely on a day 2 with three town already down. This reeks of anti town. If you cared about towns' well-being you wouldn't have blown a vote 18 crappy posts after day two started.

Welcome to the list.



I am the black sheep     "of course I'm crazy, but that doesn't mean I'm wrong."-Robert Anton Wilson