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setsunatenshi said:
FromDK said:

Try to understand that VR are not set in stone.. Even Oculus..Vive and PSVR use total diffent setups..

The type of sensors.. the numbers of sensors.. the placement.. the screen.. optics.. and diffent graphic types and effects and much more.. are still being testet (and will for years to come)

To think that Nintendo.. One of the pioners in VR gaming.. the biggest gaming company ever.. the master of thinking new and inovate..  the company that acording to them self have testet VR the last +15 years.. and hold a lot of gaming related VR patents..

Could come up with a new way of doing it.. is not that fare out... chill.. :)

Sorry, but I don't drink the Nintendo kool-aid, rather base my views on reality :)

They might have some VR plans in the future but I'm sure they have absolutely nothing to do with this console coming up next month

Yeah, either A) it won't be using the Switch as the screen and they will do a headset like eveyrone else (which, imo, they could easily do and I would be interested in seeing if they could use the streaming tech the Wii U had to do it wirelessly) or B) it will come at a later date along with a hardware revision that gives the Switch a higher res built in display and more grunt when out of the dock.  Cause right now, the three major issues are 1) the Switch lacks the power out of the dock to do anything better than a smartphone which has some interesting experiences but not many, 2) the screen is just not looking like it will have the quality to do acceptable VR for anything meaningful.  

I have no doubt Nintendo will get into VR soon if it looks like it is flourishing.  However, those who think that VR headset patent they filed is going to be how they do it, by just strapping a standard Switch to your face?  Eh, no.  That patent is rather to prevent third parties from creating super crappy VR headset mounts cause there's a CRAP TON of cheapo VR headsets (and some not even doing true vr) and mounts out there now, see them all the time.  And Nintendo doesn't want that tainting the Switch's reputation for VR should they ever want to take the Switch brand in that direction.