| Nuvendil said: What? The Wii U had Wii Sports! Wii Sports Club launched in November, 2013. And no one cared. No one rushed out to buy it. No one saw it on shelves and freaked out. It has sold less than half a million copies to date retail, Bayonetta 2 tops that and it's a niche Platinum game. The Wii-game brand is practically dead. The fact you didn't even remember Wii Sports Club and that it sold so poorly is proof of my point that it has no pull whatsoever with the current market. Now yes, Wii U's marketing was a disaster, said that myself countless times. But the Wii brand was severely damaged well before then. By 2012, many associated the word Wii with motion controlled gimmickery. And Wii Sports was instrumental to that: it firmly tied the Wii to motion controls to almost the exclusion of all else. When motion controls fell out of fashion and the audience that still cared left, the Wii brand's strength crumbled away. The Wii U had an uphill battle from day one. |
WSC is a digital release title brought out with out any notification to consumers not even in the same ball park as a packed in title from launch that pushed a concept that was removed from the platform. I remembered the title just fine, the Wii brand was far from damaged in fact if Wii U was called Wii 2 and had marketing and a cheap price it would have sold fine, they could have released a slightly more powerful Wii and sold just fine.
What damaged the Wii brand was the handling of the platform not any game like you claimed, no game of any sort was going to save the Wii U not WS or even GTA as the platform was barely known to anyone as people thought it was an add on and Nintendo distanced the platform from what made the predecessor successful, that's what damaged the brand, not one gme like you claim.







