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Wyrdness said:
Nuvendil said:

And I think that this is a very incorrect perception.  The hardcore minority is actually where you will find those who actually have a balanced view of the Wii cause they actually follow trailers and news.  The shallow, "that's not a game", judge by the cover, "I don't want gimmicks!" mindset is, imho, the dominant one.  Motion controls are decidedly disliked, Wii Sports was the most ubiquitous game on the Wii, Wii Sports is all motion controls, therefore Wii=gimmicky console.  It's not that Wii Sports was entirley crap.  It was vapid and a lot of people have a pretty dang low opinion of it despite their fun times with it, but it was good for being a pack in title.  But it made the Wii a single-note devide in terms of reputation:  it WAS motion controls.  And thus the Wii brand was entirely tied to the frankly doomed reputation of said controls.  That's my whole point, the Wii was tied by Wii Sports to the ship of motion controls and had no hope of getting off and when they sunk, it went with it.

The average consumer of dedicated gaming devices NOW is not the one from the seventh gen, a gen swelled to ridiculous numbers by neighboring markets dabbling temporarily in the industry.  We are essentially back to the sixth gen makeup, an audience very much entrenched in traditional gaming.  That's your average consumer that actually cares about dedicated gaming devices at this point.  And that's the audience that has very low opinions of the Wii.   And yes that is largely tied to the motion controls that absolutely dominate people's memory of the system.  And yes, that dominance is largely due to Wii Sports and co.

Sorry mate but you're heavily wrong here, Wii Sports never hurt the Wii Brand in fact its absence on Wii U was one of the things that hurt the Wii U, the handling of the Wii U is what hurt the platform not Wii Sports that claim is just flat out wrong.

What?  The Wii U had Wii Sports!  Wii Sports Club launched in November, 2013.  And no one cared.   No one rushed out to buy it.  No one saw it on shelves and freaked out.  It has sold less than half a million copies to date retail, Bayonetta 2 tops that and it's a niche Platinum game. The Wii-game brand is practically dead.  The fact you didn't even remember Wii Sports Club and that it sold so poorly is proof of my point that it has no pull whatsoever with the current market.

Now yes, Wii U's marketing was a disaster, said that myself countless times.  But the Wii brand was severely damaged well before then.  By 2012, many associated the word Wii with motion controlled gimmickery.  And Wii Sports was instrumental to that: it firmly tied the Wii to motion controls to almost the exclusion of all else.  When motion controls fell out of fashion and the audience that still cared left, the Wii brand's strength crumbled away.  The Wii U had an uphill battle from day one.