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Radek said:
walsufnir said:

A lot of people were fine with the multiplayer of KZ:SF and this seems to be the solution also Capcom shows here. And for varying framerates, people were also fine with TR2013 on PS4, as well as with Infamous.

I mean, what exactly do you expect from weaker hardware?

Oh look another person brings up 2013 game, I could bring the same argument about 720p on Xbox One back in 2013.

Oh wait... Resolution count in RE7 on Xbox One is actually 768p - 960*1080 = 1,036,800 which is much lower than usual 900p = 1,44 million.

That's 100% lower than PS4's resolution and it drops 15 frames and has worse AA. It's horrible that's not even an opinion but a fact.

Well, there is hardly the platform to attack when other devs can achieve more pixels on the screen with other games.

I am only saying that people have double standards like always. It will be interesting when Scorpio launches. Also, there is no "100% lower". And why do you repeat things you already said?

Is it horrible from Capcom? Well, consumers decide, in my opinion.