DarthMetalliCube said:
The whole hardcore/casual thing is little more than bs marketing terms made up by the industry to dsicredit Wii's success and to separate gamers into demographics in a shallow attempt to analyze sales. The only thing that matters is gamers/consumers vs non gamers/consumers. Sure, Wii did well with the "casual" market, but plenty of core and lapsed gamers also liked the console. People bought the thing. Whether "casual" or not, their money is as good as anyone elses. The big question is will Switch attract more gamers? Jury is out, though I think it will. You have games like 1,2 Switch and Arms for the mass market, Bomberman and Tetris for the lapsed gamer, and Xenoblade, Mario, and Zelda for the core Nintendo gamer. You also have the appeal of the convenience of being a handheld, which could bring in a bigger audience. Wii U mainly just appealed to the hardcore Nintendo fans. It was a Gamecube disguised as a Wii, with a crappy controller to boot and an overall weak library. I don't see any of these traits with the Switch. |
Lmao wtf? Make your mind up. Does the casual market exist or not? You can't say it's "little more than bs marketing terms" yet two sentences later admit that "Sure, Wii did well with the "casual market"".
Will the Switch attract more gamers? No, because Nintendo still does not see what gaming has become and now is desperately playing catch-up, shown by them trying to push Skyrim on the Switch, a game that is over 5 years old. No one will care about 1,2 Switch or Arms (why would they?), and only the Nintendo crew will bother buying it. The Wii U will have an extremely weak library because it will have very few quality third party titles thanks to the non-x86 architecture it has.







