FloatingWaffles said:
The Wii U was a combination of too many mistakes to the point where it would have been insanely difficult for Nintendo to manage to save it. - The marketing was fucking awful. Some of the tv ads were just down right cringy as well. - The whole selling point of the system was supposed to be the Gamepad, but yet barely any games used the damn thing in interesting ways or even big ways as part of a game. Remember how Donkey Kong Country: Tropical Freeze literally just had the gamepad screen as a black screen that didn't even show anything? - A huge ass first year drought where for months there was nothing new releasing on it outside of maybe 1 or 2 games. - The messaging was so off point about what the Wii U was from the beginning that a lot of people honestly thought it was just a add-on for the original Wii. - I personally didn't think the name Wii U was that bad, but they could have done better to differentiate it more. - It seems like the controller was so expensive to the point where Nintendo put themselves in a bad situation with it and couldn't do some of the things they originally wanted to with it. Remember how originally people were gonna be able to buy more than one gamepad? That never panned out unless you bought another Wii U system. I know companies can take years to create and design a new console, but the Wii U just seems like it wasn't well thought about enough imo considering all the mistakes it had.
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I do wonder if this is something to consider when people keep saying the fanbase is declining. I'm not sure if this is really indicative of the current fanbase since the marketing was close to non-existent. I'm sure there are plenty of people who aren't even aware of what the Wii U is or what made it different from the Wii (and not an add-on to the Wii). I personally think the 3DS represents the overall Nintendo fanbase better than the Wii U since it was better marketed and supported (despite the mobile movement).
So I think this is why Nintendo is creating this initiative with plans for mobile, theme parks, films, tv shows, merchandise, etc. To create new exposure and attention to the IPs so people around the world (there are over 7 billion people in the world so this is a good opportunity to expand) can be aware of these properties. Heck, I think the Olympics in Tokyo can do wonders for Nintendo if they are able to get more involved (more than having Mario in the promo for Tokyo).