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The game was rushed, sure. No one will deny that.

But I still had a lot of fun with it, once I mastered the controls. And if my friend's 13 year old nephew can do it without issue, anyone can. :p

RS was the first game that showed me how great the Wiimote pointer can be for FPS aiming. I remember the first time I came around a corner, face to face with a guy, and put a bullet right between his eyes as a reflex, replete with "melon-sploit" headshot sound and all.

With polish, the game could be excellent, but I too take a "wait and see" attitude with this.



"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks