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SaviorX said:
joora said:
The current largest problem for wii games are that good 3rd party efforts get often burried by shovelware in terms of sales.

Okami is the largest riddle for me - i know it didn't sell well on PS2, and i know it's a prt of the 2 years old game, but still - why such a poor reception on the Wii when reviewers are crying that it's one of the major overlooked games ever, that it's the pinnacle of gaming? And it should somewhat cater to the Zelda public.

Okami so far has no other data. I know it doesn't get commercials but whatever. The problem is, people are debating whether the Wii version is even better than the PS2 one at all. Nintendo Power telling people to play the Wii version instead certainly doesn't help things either. The credits are taken out from the end or something and I'm not sure if it was $40 or not. Okami wasn't like RE4, which was better on the Wii than the GameCube in every way.


And just in case someone asks, the ways are: control, option to the use the gamepads just in case (both GC and Classic Controller), all the content of the PS2 version, all the gameplay fixes of the PS2 version and PAL GC version, a lower price tag at release, almost no slowdown thanks to the Wii's memory.

Any others I missed? I don't have the game, so I'm just going by what I heard. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs