bonzobanana said:
No the original design was 2GB only the developer versions were 4GB but then it was stated 4GB was expected for retail versions. http://www.idigitaltimes.com/nintendo-switch-ram-specs-leaked-insider-say-more-ram-wii-u-565975 If this March launch is a soft launch just to milk early adopters and they always planned for a signficant price drop later then a lower price for manufacturing of 2GB will clearly help to maintain a profit margin. Clearly it would never be as cheap to make 4GB compared to 2GB in reality you have to pay more and RAM is always a signficant cost on a logic board after the main chipset or even sometimes above it. Knowing the surprises that have come out in the past with Nintendo products this wouldn't surprise me. I'm not saying it isn't 4GB but as Nintendo decisions go making the Switch 2GB doesn't seem a particularly bad one especially when your actual games come on cartridges anyway its not like its directly comparable to a console with an optical drive. I would of thought it quite rare for a development kit and final retail hardware to have the same memory capacity. Makes optimising games to use all memory difficult if you have other background resources due to game development also taking memory. |
I think you got too much in what was before in developer versions.
Switch is more stronger than Wii U in any way, so totally make sense that Switch also has more RAM than Wii U (even Wii that was just little more powerfule than GC had more RAM). More RAM is always better and prices of RAM today are very low.
Rumours about hardware were almost all true, and they said that final hardware has 4GB of RAM.