Snoopy said:
SegataSanshiro said:
It's more narrow because it's first person. it's first person to give you less sense of surroundings. Much like how tank controls were done on purpose to hinder movement to increase tension. This is a deliberate design. If you were given wide open spaces you can get away much easier thus taking away the scare factor.
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I'm not scare because the way the levels are designed. I always expect something around the corner and not suprised by anything. Maybe it will pick up. Just so boring right now for me.
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Again RE is not for you. Nothing wrong with the game.