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fatslob-:O said:
Pemalite said:

Talking in general.. As even Nintendo's Home Consoles typically used minimal/non-existent amounts of the stuff.

Plus "Morphological" works fine with deferred renderers.

Morph is post-process though ... 

Most of these post-process methods are anything but anti-aliasing when they don't even try to sample in geometry space ... 

But it's still better than nothing.
Plus it's cheap. Super cheap.
Last gen consoles used and abused it because of that fact.




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