Nem said:
See, the part where you say "a unified platform", it's you saying. Nintendo never said such a thing. They said they wanted development to be made easier across platforms. Btw you say i'm gobbling PR talk, but it's obvious the thing was a home console since day one. I just point out the direct because theres many here who think the Switch is the sucessor to the 3DS and i very much doubt that and if i don't show proof it devolves into a long winded refusal argument. The switch is designed to use a TV to draw out its best performance. Games will be designed in order to take advantage of that. The option to take the gamepad is just a little bonus, but it downgrades the experience. Besides the thing lacks any quality portability. It takes alot of streching to say the switch is a portable console. To answer tbe question, Nintendo can't support any console by themselves. They need third parties. That is what they don't have on the home console market and why the switch will likely fail, but they do on the portable market, if they come out with a sucessor to the 3DS. |
well bdbdbdb found the quotes for me, you can see right there Iwata used the term "unified platform".
it's obvious in what way? just saying something is obvious doesnt make it so. The fact that the actual device is a handheld form factor that can be taken anywhere completely goes against what you are saying.
I never said "by themselves" i said they struggle to support them and that problem will continue going forward as their devices become more sophisticated and powerful.
Besides, what actual benefit is there to having two seperate platforms? all it does is segregate consumers since many people will choose one or the other and it segregates developers as well since many will choose to develop for one or the other or not at all.
Switch is essentially Wii U+ in terms of specs, what would the 3DS successor be? Considering 3DS is slightly more powerful than PSP, lets say 4DS would be slighlty more powerful than Vita, so we would have a Wii U+ & a Vita+, close enough in power that they are pretty redundant but also not close enough to share a library.
There really is no benefit to having two seperate hardware lines for Nintendo, it makes 10000% more sense to have a single unified platform with a shared library that can be offered in multiple form factors.
When the herd loses its way, the shepard must kill the bull that leads them astray.







