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Jpcc86 said:
d21lewis said:

PS1 was 32-Bit.

I can't remember what the Nintendo 64 was.

Yet average PS1 games use more polygons than average N64 games and N64 texture resolutions are lower. Not to mention a PS1's cd-rom could hold 660m and the largest n64 cartridges could only hold 64mb. Gee, I wonder why the Nintendo 64 chose that path. 

 

More polygons with less effects. In practice the performance of the N64 is far better than PS1's.

The N64 can do a lot more visual effects, had more RAM and it could do MPEG. PS1 was JPEG2.