Jpcc86 said:
Yet average PS1 games use more polygons than average N64 games and N64 texture resolutions are lower. Not to mention a PS1's cd-rom could hold 660m and the largest n64 cartridges could only hold 64mb. Gee, I wonder why the Nintendo 64 chose that path.
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More polygons with less effects. In practice the performance of the N64 is far better than PS1's.
The N64 can do a lot more visual effects, had more RAM and it could do MPEG. PS1 was JPEG2.







