By using this site, you agree to our Privacy Policy and our Terms of Use. Close
gingergaymer said:

 


zorg1000 said:

 Selling 2x as much wouldn't have been worth it because 1) double Wii U numbers are still very bad and 2) they would have lost billions.

I agree with zorg1000; I don't think they would have sold enough units, and thus enough software, to recuperate the massive hardware losses. 

Perhaps the biggest problem, I think, was their inability to simultaneously develop for two consoles at once. Even if they drastically slashed the price, Nintendo wouldn't have been able to release enough Wii U games without causing significant software droughts for the 3DS, because they were unprepared for creating HD games. We often got major 3DS and Wii U games in waves - the Wii U would get a few games while the 3DS release schedule was weak, then the 3DS would get some games while the Wii U got very little. 

I just don't think they could have given the Wii U the support it needed without screwing over the 3DS, which they had already went through a lot of trouble and losses to rescue. They couldn't support two floundering consoles, so they cut the weakest link. That's my take on it, anyway. 

thats why im so hopeful for Switch, a single device that consolidates the software output of 3DS & Wii U is a device with a pretty healthy library and release schedule. 3DS still has a solid 1-1.5 years left in it so we might not see the full results of a unified platform until they fully transition away from 3DS.



When the herd loses its way, the shepard must kill the bull that leads them astray.