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Trunkin said:I think the Wii U could have sold much better if they'd taken action early on by cutting by immediately cutting $100 off its asking price, removing the built-in gamepad, investing heavily in first/second party games, and paying third parties to bring games to their platform. No way would it ever sell PS4 numbers, but I bet it would have sold a bare minimum of 2x as much as it did.

zorg1000 said:

 Selling 2x as much wouldn't have been worth it because 1) double Wii U numbers are still very bad and 2) they would have lost billions.

I agree with zorg1000; I don't think they would have sold enough units, and thus enough software, to recuperate the massive hardware losses. 

Perhaps the biggest problem, I think, was their inability to simultaneously develop for two consoles at once. Even if they drastically slashed the price, Nintendo wouldn't have been able to release enough Wii U games without causing significant software droughts for the 3DS, because they were unprepared for creating HD games. We often got major 3DS and Wii U games in waves - the Wii U would get a few games while the 3DS release schedule was weak, then the 3DS would get some games while the Wii U got very little. 

I just don't think they could have given the Wii U the support it needed without screwing over the 3DS, which they had already went through a lot of trouble and losses to rescue. They couldn't support two floundering consoles, so they cut the weakest link. That's my take on it, anyway.