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twintail said:
I think the idea here is that they have made a game on a certain budget and are concerned about not getting that back.
If they pay for porting and all the costs etc associated with a game release for PS4/ X1, the price of that port is actually greater because they would need to consider the deficit of the original Switch release and add that on top of the porting/ release cost for PS4/ X1.

What that means, is that the money required from those 2 releases is now actually greater (for overall profit of the games development on all platforms). And if those 2 don't make profit then they have in fact lost more money.

That is probably their thinking. it might sound dumb but I can see it.

Yeah, but the whole article is about how they are only going to Port it if it sells well on the Switch.