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h2ohno said:
bdbdbd said:

The rest voted with their wallets. MK Wii was the superior version. Only thing that 8 did better was graphics. 

And track design, number and variety of tracks, item balancing, 200 CC, online play, highlight sharing, ect.

Arguing sales as a measure of quality would lead to the conclusion that New Super Mario Brothers Wii is better than Super Mario 64, Super Mario Galaxy 1 & 2, Super Mario World, and Super Mario Brothers 3.

MK8 has double the attach rate of MKWii.  If you own a Wii U, you own MK8.

Wii U's biggest problem was marketing.  The general public thought it was an add-on for the Wii, not a system.  It's second biggest problem was one of the worst droughts in Nintendo's history in the first half of 2013, almost immeidately after launch.  It couldn't build any momentum after that, despite many considering it to have had the best lineup of the big 3 in 2014 and more great games like Splatoon and Mario Maker in 2015.  The Wii had so much momentum that when it started to get periodic droughts 2 years in it no longer mattered, and it's droughts were never as bad as the Wii U's early drought.

Yeah, you could buy extra tracks. But I'd rather have less good tracks than more bad ones, which was the case with MK8.

No, after years on the market, I can assure Wii U's problem isn't people not knowing about it, but people not to care about it.

I don't think that attach rate is any meaningful metric. 

Well, highlight sharing is just nonsense. You can't even share the whole race or even pick the highlights yourself. The online in MK8 is just plain broken: you can't even vote the track you'd wish to play. The scoring system just gives you more and more points the more you play, this points system isn't even giving you challenging opponents, like the MK Wii system did. It is boring. 



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.