curl-6 said: I don't really care if they're immature or not, I just liked having tonal variety. It was nice to break up the colourful cartoon sweets with a bit of spicy horror or a savoury shooter. I wouldn't be interested in the Switch if it's only going to offer me a monotone library. |
I do kind of agree, just to point out that mature rated =/= mature, which was the subject in this context.
Soundwave said:
Success in this industry snowballs. So when things go good ... things go *really* good in this business. The Wii U had NSMBU and Smash Bros. and Mario Kart and Wii Fit/Party/Sports even as well. And it was cheaper than a PS4 or XB1 as well. That sold like shit. Wii is just an outlier to be honest. There's never been a console that had the metoric rise it did, followed by the equally fast meteroic crash that it had. It's a unique situation, there never will be a Wii again most likely. |
The role of the Wii Remote was to remove a barrier made by controllers being too complex and going the way of Wii U gamepad. This allowed people to access the games they wanted to play.
When the Wii U came out, it did the complete opposite with the accessibility. On top of that, Nintendo had huge issues with content: no Wii Sports type of game (other than the microtransaction version from eshop), Wii Play was apparently some sort of Wii U gamepad game, Smash Bros was ok, though should've been out at launch, NSMBU was just a rehash of the previous games (already a fourth), Mario Kart was not a good game. By looking at the games library, it's pretty obvious why Wii U did not sell.
Ei Kiinasti.
Eikä Japanisti.
Vaan pannaan jalalla koreasti.
Nintendo games sell only on Nintendo system.