By using this site, you agree to our Privacy Policy and our Terms of Use. Close
mZuzek said:
zorg1000 said:
One really big thing that Wii U failed at was having a steady advertising/marketing campaign, it would have a big game to advertise then go 4-6 months with nothing major.

Nintendo really needs to capitalize on launch/Zelda (March), Mario Kart (April), ARMS (Spring), Splatoon (Summer) releasing in quick succession and have a solid 6 months of constant advertising.

I wonder what they'll have for the second half of the year. Right now, they probably should have it covered for a while with Arms, Splatoon and E3 hype seeing them through to July, but after that there's no first-party games all the way until November with Mario (I doubt Xenoblade releases before that, hell I doubt it even releases this year at all).

It depends when exactly ARMS & Splatoon release in Spring/Summer. A lineup like this would be pretty good for keeping momentum going.

Early March-Launch/Zelda

Late April-Mario Kart Deluxe

Mid June-ARMS

Early August-Splatoon 2

Late September-Fire Emblem Warriors

Late October-Xenoblade 2

Late November-Mario Odyssey

Nintendo is known to announce games at E3 that launch during the holidays (2013-3D World, 2014-Captain Toad, 2015-Mario Tennis/Amiibo Festival) so even if Xenoblade gets delayed their is likely to be a support title for Mario during the holidays.

Then mix in the 3rd party support between those games and you have a pretty consistent release schedule.



When the herd loses its way, the shepard must kill the bull that leads them astray.