Aerys said:
It haq nothing to do about audiences dedicated to à console, such things doesnt existe, Monster hunter is the proof of that. Audience moves to thé console with thé game they want, and on this case they all have a 3DS to play thé handheld version, and à lot of thèm already took thé PS4 since DQ H games arrived There first, + DQ XI being developped for PS4, theyll have to choose between à home console version with next gen visuals or Switch version to take it outside, except they already have 3DS version for that. Youll bé surprised if you think thé impact will give legs to thé console , at best itll last 2-3 weeks if it Comes out this summer, à little more if at Christmas of course
Except it doesnt resonate that well with japaneses, far to resonate as much as réal handheld size devices liké 3DS/Vita ( à lot of critics about thé size on forums in Japan ), 3DS is still too much alive and will cannibalize à lot of sales of thé Switch ( its own Fire Emblem + Fire Emblem Warriors and many other games, actually more exclusives than Switch) and almost no third party support in term of big exclusives whereas thats what matters, so no this year is not looking goood for Switch in Japan, well see for next year if they have Big anouncements like an exclusive Monster hunter/Pokémon ( but I doubt it knowing how both studios Want to bé sûre thé console is popular before making an exclusive ) |
There is no such thing as an audience dedicated to a console?Really?How long have you been on forums?
Outside of that blatant mistake, you are wrong about other things.First that when MH was on consoles(especially PS consoles), it never sold as good as the 3DS titles.So no "audience moved from sony to nintendo, if there was none to begin with.And while yes, the PSP versions did sell very well(at least portable 3rd did), it did so well because why?Because it was a portable.And why is that?Because the japanese audience prefers that kind of product.And please, citing the japanese forums as an argument, not to mention the part that I should be questioning if you saw that for yourself(and if you speak japanese by an extent), or just saw a screenshot of a single japanese forum that were just more pessimistic about it.But anyways...
Other problem is that you are thinking that the 3DS will canabilize the Switch sales.No it wont.At least not wont be that significant.The 3DS version and the PS4/Switch version will be very distinct.And the argument that DQ Heroes already brought the audience to the PS4 is nonsense,simply because they are spin-offs.I mean, just compare these spin-off sales compared to mainline ones, or even the remakes.Should give you a good idea that they didnt convince that many people to jump in.Not to mention that the Switch will also have the games(and they come together, no less).
So the idea that the game wont push consoles for a long while(and by that extent, I think you are implying that it will push PS4 consoles) is simply ridiculous.Im not saying the game wont sell well on the PS4, Im just saying that it has the chance to sell better than it.I mean, there is a reason this game was one of the first to be announced for the Switch....
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







