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Mr Puggsly said:
Feels like the era of scaling games back for lower specs has ended.

Titanfall 1 worked on 360 because they scaled back the visuals and it didn't run as well, still very playable though.


Actually Titanfall 1 was the opposite.

It was built on the Source Engine, albeit modified. Which was a game engine designed for pre-Xbox 360 era hardware... That same game engine ran rather happily on the original Xbox too.
They scaled the visuals upwards to the Xbox One, not the other way around by modifying the engine.

And as far as I know, they are using the same game engine with even more refinement with Titanfall 2.

I was actually a big critic of the original Titanfalls graphics, it was pretty terrible.



--::{PC Gaming Master Race}::--