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Insidb said:
h2ohno said:

Unfortunately, all to true.  The Wii U would have sold much better if it just continued the motion controls of the Wii without the gamepad.  So many of the system's problems can be traced to that device, despite its versitility.  It led to the confusion that the gamepad, and therefore the wiiu, was a peripheral.  It drove up the price, which both hurt the system's initial sales and forced them to make it weaker than it should have been, which was a big reason 3rd parties left.  They could have released a cheaper and more powerful system that was more clearly a new console if they just kept motion plus and didn;t bother with the gamepad.

These are all very good points and make me concerned about NS third party support: will it be all ports and lower quality releases like the WiiU, ultimately leading third party developers to pull back from the system. Let's be frank: if they are, people will only buy the PS4/P and XB1/S versions, producing diminished NS version sales and subsequent support.

It's possible.  Though a big reason Wii U owners didn;t buy the games is because there were so few Wii U owners in the first place.  There were plenty of 3rd party games which sold over a million on the Wii.  If the Switch gets a big enough install base then a smaller percentage of system owners will have to by the games to make it worthwhile for 3rd parties.  And playing those games on the go, and still in HD, could well sway people to get that version either instead of or in addition to the PS4/XB1/PC version.  It's also more powerful than the Wii U and supports unreal engine 4, so ports are also easier, if still possibly dificult.  We'll have to wait and see.  They say there are many 3rd party games in development they haven't shown yet.