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h2ohno said:
etking said:

The Wii-U was not abandoned abruptly. Total failure was clear from the very beginning and it is a wonder they supported it so long and with so many games where all the 3rd parties did abandon it early because it was impossible to make any money because of the low user base.

If they marketed the exact same system with a Wiimote instead of the Gamepad as Wii HD and included Wii Sports, the success of the Wii could have been easily repeated as there was a huge market for high definition gaming. And it was a bigger mistake to abandon the original Wii so early, a system with 100 Million paying customers, that could have been easily converted to the Wii-HD.

Even nowadays people ask if Zelda Botw is playable on the original Wii because nobody in the casual market knows that the Wii-U exists.

Unfortunately, all to true.  The Wii U would have sold much better if it just continued the motion controls of the Wii without the gamepad.  So many of the system's problems can be traced to that device, despite its versitility.  It led to the confusion that the gamepad, and therefore the wiiu, was a peripheral.  It drove up the price, which both hurt the system's initial sales and forced them to make it weaker than it should have been, which was a big reason 3rd parties left.  They could have released a cheaper and more powerful system that was more clearly a new console if they just kept motion plus and didn;t bother with the gamepad.

These are all very good points and make me concerned about NS third party support: will it be all ports and lower quality releases like the WiiU, ultimately leading third party developers to pull back from the system. Let's be frank: if they are, people will only buy the PS4/P and XB1/S versions, producing diminished NS version sales and subsequent support.