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Soundwave said:
Hynad said:

Depends how much investment (time and money) Nintendo put into porting the game. It's a launch game.

By your logic, Twilight Princess on the Wii should have looked just as good and advanced as Skyward Sword from a technical point of view.

No that doesn't really make any sense. Bumping the resolution of the game is completely different from redoing the graphics basically from scratch. 

Breath of the Wild isn't a simple resolution bump. They needed to tweak a lot of things since the Wii U is Power PC based, while the Switch is ARM based. It's a port. Not a game they made from scratch for the Switch.

Consider this case to be similar to The Last of Us Remastered. This port from a Cell based game to a x86 architecture was in no way indicative of what the PS4 could do, which was then demonstrated by Naughty Dog's first "from the ground up" PS4 game: Uncharted 4.