Soundwave said:
No that doesn't really make any sense. Bumping the resolution of the game is completely different from redoing the graphics basically from scratch. |
Breath of the Wild isn't a simple resolution bump. They needed to tweak a lot of things since the Wii U is Power PC based, while the Switch is ARM based. It's a port. Not a game they made from scratch for the Switch.
Consider this case to be similar to The Last of Us Remastered. This port from a Cell based game to a x86 architecture was in no way indicative of what the PS4 could do, which was then demonstrated by Naughty Dog's first "from the ground up" PS4 game: Uncharted 4.







