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LudicrousSpeed said:

Would Scalebound have taken revenue/sales away from some other JRPG Microsoft was making, and that's why they canceled it? That's the only way this is comparable to EA Access and Sony's bullshit about "value". Sony deserved to be mocked for not allowing EA Access because it would clash with their own service. That is not something you do for the gamers.

Canceling games happens very often though. Hell, Sony just closed a whole studio, let alone a game. Shit happens. I give you a B for effort.

Go ahead and not be ok with missing out on garbage. Feel free to pick up a copy of Murdered: Soul Suspect to fill the void.

That's a whole lot of words to simply say "yea, I'm cool with MS deciding what's going to be valuable for me". You don't know if Scalebound would be garbage. I don't know if it would be either. But now neither of us have the opportunity to see its potential because it was taken away from us. Remember when Arkham Asylum got delayed several months and everyone thought "man, this game must be in bad shape"? Or how Metal Gear: Rising "looked so bad" that it was "canceled" had its studio changed? 

Two gems of games that could have been cancelled because they "looked garbage", but instead the publishers let the developers keep working on the games and released them and then let us determine if the games were good or not. Two games that helped change the mentality about delays. People used to assume that delayed games were bad and the developer was just delaying the inevitable. Now, when games are delayed, people say "Good. If they need a little more time to flesh things out, it'll be better for me as a gamer". 

And yes, cancelling games does happen all the time, but how many of those are big, hyped games that have had lots of money sunk into them, and had been on display for years? How many of them are games that were scheduled to release that same year, and were cancelled? Sony's been showing TLG since 2009, for Christ's sake. If they kept showing TLG up til last year, then cancelled it at the last minute, then that would be comparable. That is not something you do for gamers. And yea, they just closed a studio, but guess what? That studio's (Guerilla Cambridge) game still came out (RIGS) because they were hyping the game for PSVR. Closing a studio isn't a snap decision, it takes months to determine if it's going to happen. But they, at least, let them get their product out that they had gotten customers to anticipate. That situation is in no way comparable to cancelling a game that was near completion.

I give you a D in the damage control and spin department. "Just go buy Murdered: Soul Suspect" as a retort for not getting Scalebound is basically the same as "just subscribe to PS+ and PSNow" for not getting EA Access. You're praising the limitation of choice and justifying it for the same reasons that "Sony should be mocked for their bullshit about value". The irony of that is deafening