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hudsoniscool said:
I LOVE GIGGS said:

1. RTS game ,on consoles, that sells 200k in its first month in USA shouldn't be called a "bomb" no matter what its name is. 

2. This game should achieve a very high digital ratio, compared to other games, initially at least.  In addition to being play anywhere game, a lot of people bought the ultimate edition digitally to get an early copy of the first game. Also, due to the nature of the game, "Play Anywhere" should effect it more than any other game.

3. I expect 150k on NPD which is good in my opinion. The realistic goal for this game should be 1-1.5 million worldwide.

I hope it does good. It will have to or we can say goodbye to a age of empire game. Also I like this developer a lot and want to see them succeed. Between this and alien isolation it looks like they are quite talented. I think if it reviews really well and has a good word of mouth it could do 2 million lifetime but I think that's the ceiling(at least for the Xbox version)

The original Halo Wars sold 1-2 million without bundles, even though it was released at Halo peak/prime, and that didn't stop them from releasing another one. RTS and PC games in general perform a lot better outside US so I'm not worried about lot about its performance in NPD charts. 

 

Also, if I remember correctly, Halo Wars did ~200k on its first month in the states.