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curl-6 said:
Soundwave said:
I hope Splat 2 runs at 900p-1080p docked when its done. I get the feeling these games are being rushed out though.

If they launch at 720p, what will the undocked resolution be? I doubt Nintendo will go below 720p after setting it as their baseline on Wii U. Maybe Splatoon 2 and Odyssey don't even use the dock's extra power? That would be very disappointing and just plain perplexing if true.

DF said that demo of Splatoon 2 in portable mode is also 720p and that work at locked 60 fps, same like dock mode, my guess is that they showed portable version of game in docked mode also and that actually they still didnt bump resolution for docked mode.

 

FloatingWaffles said:

The thing that I don't get is why is it that Mario Kart 8 is able to jump from 720p on the Wii U to 1080p on the Switch, but Zelda can't do the same?

Same with Splatoon 2, it looks a lot similar graphically to Splatoon 1 imo, though a bit better in some areas so I don't know why that wouldn't be at 1080p.  It also doesn't look like the type of game to me that would be a big advanced game for the system to run either, but who knows.

I'm gonna hope that since Splatoon 2 and Super Mario Odyssey are a while away from launch still that they can get the resolutions up to 1080p by then. Maybe with more time they could have brought Zelda up to 1080p but since it's a launch title they can't.

To be fair Zelda BotW is definitely much more demanding game than MK8, huge open and live world with physics, and we saw that Wii U is struggling with game.

I definatly not expecting that on launch will be 720p in dock mode, beacuse if they bumped resolution of Zelda and MK8 there is no reason that Splatoon2 work at same resolution in portable and docked mode.

I expecting that every Nintendo game will run at 720p in portable mode and 900p/1080p in docked mode.