curl-6 said:
zorg1000 said:
I dont think the post-launch drop for Switch will be as bad as Wii U for a few reasons.
1. I believe the concept will be far more intriguing for the average consumer.
2. Assuming that no delays happen (i know, its a big if) Switch has a solid lineup of post-launch, 1st party content. Zelda in early March, followed by Mario Kart in late April, ARMS in Spring (May/June) & Splatoon in Summer (late June-August). So a new 1st party title every 1.5-2 months. Then the Fall/Holiday lineup of FE Warriors, 3D Mario, Xenoblade 2 (i have a feeling this one will be delayed) and probably 1-2 more unannounced titles will give it a pretty steady stream of Nintendo IP this year.
3. The third party content seems to be the type of games that the Nintendo audience is more receptive of. Small-medium sized indie, Japanese & kid/family titles have done pretty well on 3DS/Wii U and Switch seems to be getting pretty solid support from these types of games while Wii U initially had a strong focus on recieving ports of mainstream western titles.
So while I don't necessarily think Switch will initially light the world on fire, i think its post launch sales will be much higher than Wii U and 3DS for that matter.
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The day Nintendo stops delaying games is the day Satan drives a snow plough to work. XD
As for third party, even Wii U and Vita had indie support, it's hardly a selling point.
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Yep, hence why I said its a big if.
But its not any single one of these points that would make it sell well but a combination of all 3 points.