Mystro-Sama said:
I can't lie though, the presentation for it was so good it impressed me for a second until I said to myself "wait... its just fucking rumble." |
Same here. Then, I saw its implementation in games. Counting ice and balls? I doubt many will even use it for games. Also, the way they describe it makes it not seem so great. You basically just feel the rumble travel through the controller, with slightly stronger rumble when the "ice/ball" hits either side. Kinda neat, but not practical for much.







