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bonzobanana said:

That $95 cost is surely a croc of sh*t, why on earth would a developer being given extremely classified information from Nintendo about production costs. The $95 value is probably from one of those ridiculous sites that calculates manufacturing costs from retail prices. The resistance screen in the gamepad is the same resolution as you get in those cheap digital picture frames and even when the wii u came out you could obtain complete android tablets with higher resolution capacitance screens for something like $30 retail. This information is meant to manipulate the end consumer's perceived value so you think you are getting a good deal. Can you imagine how much something like the ps4 or xbone would cost going by these costings, it would be like $1200 each with the same fantasy pricing. 

Remember Foxconn are pretty cheap and efficient manufacturers which is why they get so much work from so many companies from low end products to high end. How on earth a gamepad like that could cost $95 is ridiculous, the screen is probably $4, the low end battery $1-2, analogue sticks probably <$1. There isn't much of worth on the circuit board apart from a wifi type chip and low spec arm cpu. The plastic case <$2. Where exactly is this $95 going. The didn't even put analogue shoulder buttons on it, such was the cost cutting.

I get what you're saying but there isn't any hard evidence to go otherwise. There's likely more to it than meets the eye and speculation. I believe Iwata was quoted saying PS4 and Xone would each cost $100 more if they had a similar gamepad. Take it as you will.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)