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bigtakilla said:
spemanig said:

You're comparing XB2 to XB1 as an example of this, though. What about anything you saw in the trailer suggests that XC2 required fewer animations, less time designing, or less texturing than XC1. The original game wasn't this complex or detailed game. It that game was cel-shaded, it would look nearly identical. It's just the eyes.

It probably took less time because it's using the same engine. XCX had to build that engine from scratch. That has nothing to do with the art style, as thre only thing more "realistic" about XCX was that game's color pallet, and the Skells.

But with that said, it is an undeniable step back for the series.

I mean, I like it less than XC1's art style, but it's an unquestionably superior art style to XCX, which looked really ugly and cheap in a lot of places. You can call the art here generic, and I'd agree which is what I don't like about it, but it still looks absolutely beautiful. I just don't like the generic "tales of" look that it has quite as much as the original, but it looks great regardless. But it's definitely the first XC game I think we'll look at in 10 years and not think it looks bad. XC and XCX both looked bad in a lot of places where as this doesn't have any of that. Everything looks clean, bright, and unawkward.