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curl-6 said:
bigtakilla said:

Xenoblade WAS the thing that felt unique on the Nintendo console. It's more like you go to Mc Donald's because you love their burgers, but they also had the Mac Rib sandwich which comes out every now and again and is like the best thing on the planet. Then you go one time and they said they have a new take on the Mc Rib and it turns out it's just a hamburger with barbaque sauce on it. (Keep in mind, just an example. I hate Mc Donald's and the Mc Rib)

Your statement would also imply that Xenoblade and X were not interesting or unique and that they were boring. Well I'll just say that statement isn't true in the slightest. You should play them sometime.

Yeah, I kinda feel the same way. I loved the Xenoblade games for how different they were, but XBC2 so far looks stylistically just like every other big JRPG made in the last decade. It's a bit disappointing.

I know it's such a small thing collectively too, I honestly do.... I just don't get it.

It doesn't give the vibe of a monolith soft game though and it's so annoying. If they wanted to go Cel shaded, why not take the direction of Soraya Saga's amazing unique stylings found in Xenogears? I would have curled up in fetal position and died of happiness. Other companies have had great takes in anime style as well, while maintaining some sort of self identity. LoZ does it constantly. Ni No Kuni has done it successfully. Mario.