Pemalite said:
justinian said:
Storage. 32GB is crap. Personally I find it annoying when people say SD cards are cheap. What nonsense.
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32GB of Storage is fine. It's the quality of the storage that matters.
The Switch uses NAND storage that is likely significantly faster than your typical MicroSD card, the handhelds internal memory has to do more than stream data for a game remember, it has an OS and other background tasks pegging the same drive.
Plus... The console uses Carts and flash, not Optical and mechanical disks, thus there is less of a need to install your games from slower (optical) to faster (mechanical) media when the carts can have read speeds competitive with the internal NAND. The crux is when you start downloading games digitally... The Xbox One and Playstation 4 spend a significant amount of install size on high quality 7.1 lossless audio though, that is likely not going to be much of an issue on the Switch.
This is actually one aspect I don't have a problem with in the Switch though. Would more be better? Shit yes. But they could have done allot worse as well, 32Gb is a fairly decent sweet spot all things considered.
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Since I dont get much Digital games, almost only physical copys, this is a good thing in Nintendo. On Xbone and PS4 you have to download shitloads of updates and bug fixes. THat is uncommon in Ninty games. Havent heard of a Ninty game requiring a huge amount of update download in order to work properly. But 32 GB in PS4 or XBONE por example, would be useless, since one Game fix's update would take sometimes more than 32 GB sometimes. Yes im looking at you, Assasins Creed Unity...

"We all make choices, but in the end, our choices make us" - Andrew Ryan, Bioshock.