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m_csquare said:
Goodnightmoon said:

And why to be on the highest level of competition you need only better cutting edge tecnology? why is that not decided by the quality of the gameplay, the creativity of the concepts, the skill to make great levle design etc? Because that needs actual talent, passion, soul and many companies want just tons of money without risk, they make the games shinier and than the rest and that's it. This is not a sport, this is not about numbers only, videogames are closer to art but they can be heavily restrained by corporative interests and often valorated as just technology when they are more.

Post like this always make my eyes roll. Play more genres maybe?

 

Do you think ppl would prefer 30fps over 60fps for fighting game?

Do you think ppl would prefer horrible physic over real-life physic for racing simulator?

Or lower fps for tactical shooter, and every single sport game?

People demand those things!

 

It's funny you keep criticizing cutting edge technology when your favorite company keeps boasting abt their 3d screen and new switch vibrator. A cutting edge technology which most ppl dont even use.

 

I'm just gon restate what some ppl here have been saying. Better hardware doesnt limit creativity. It's like people forget stardew valley, minecraft, binding of isaac, undertale were firstly developed for the most powerful hardware in the world

Oh please, since when do you need cutting edge tech to make a 60fps fighting game? WiU had the best one of the gen at 1080p 60fps lol and is the weaker by a margin, GC had a bunch of impressive 60fps games already

Physics you say, new Zelda on WiiU has a very complex system of physics for the wind, it didnt need 4Gflops for that 

Then again the fps argument makes no sense, the fps depends of how demanding the rest of the game is, you can make everything run at 60fps with the right optimization and priorities.

And now you come with the HD rumble argument that is the worst of them all because it makes it look like you didnt undetrstand nothing, the HDRumble is not something that will waste half of your resources to make a game, is barely a detail, probably a very cool one but is not restraining videogame creativity in any way and is not gonna make you waste half of your budget on just that when making a game, is like complaining about the tactil surface on the Ps4 gamepad, so what? How is that affecting badly videogame development? Is just a cool detail.

As for the last sentence.... yeah all indies, exactly what I was saying before, the pretty graphics gets all the resources, the talent however is represented by guys doing 16bits games with barely no money and selling it for like 10 bucks, yeah, wonderful, totally balanced lol