JWeinCom said:
Halo is a game where you run around and go pew pew. Metroid is a game where you spend half of your time wandering around hopefully stumbling upon a cracked wall you missed. Halo being more popular doesn't have much to do with it being M rated, particularly because Halo isn't exceptionally violent. It's just that Halo is a very accessible pick up and play title, and Metroid is the exact opposite. |
Of course! I agree 100% :) I guess I should have added more context to labeling Metroid more complex. I do agree that Halo is one of the most accessible shooters out there. It's simple, it's fun, and its great. Metroid is all big boss fights, exploration, scanning things, solving puzzles. It just overall feels so much more mature to me and I'd love Nintendo to push all of these elements to the next level. The majority of all the Metroid are all grown up and it's not an easy game to sell to the younger generation. The sales of Federation Force should show how rejected a non-realistic art style for Metroid is. The fans are quite clear on what they want. The only real split in the community are two things. 3D or 2D (I'm in the 3D FPS crowd) and the acceptance of Multiplayer. I was a vet in Prime Hunters and I want that in more depth. I do not want something like the throw away Prime 2 multiplayer. The hardcore community in Hunters is huge! I love it.








