Nautilus said:
Couldnt Monolith already had a small team working on it?Or that with XCX, they learned how to better develop HD games?Or if it is a holiday title, it would actually make a 2.5 year development, more than enough to develop a high budget title(though I am also skeptical in making into this year)?They went on a hiring spree after XCX, so they also have more manpower. I dont agree with you, it is within the realm of possibilities that they made an AAA game within this time.And I mean, its XC 2 for crying out loud.They wont go cheap on it. |
Coulda fooled me. Watch XC2, then watch Mario and Zelda. There's an obvious difference in how the look, animations, textures, ect. And they all share an animated aet design.







