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bigtakilla said:
Nautilus said:

From where you took that Xenoblade Chronicles 2 was a budget title?Just because of the artstyle?

What makes it seem like it's anything else.  I mean the fact that it's being pumped out in 2 years speaks volumes.

Couldnt Monolith already had a small team working on it?Or that with XCX, they learned how to better develop HD games?Or if it is a holiday title, it would actually make a 2.5 year development, more than enough to develop a high budget title(though I am also skeptical in making into this year)?They went on a hiring spree after XCX, so they also have more manpower.

I dont agree with you, it is within the realm of possibilities that they made an AAA game within this time.And I mean, its XC 2 for crying out loud.They wont go cheap on it.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1